How Lord of the Rings' Gollum Changed CGI Forever

Por um escritor misterioso

Descrição

Weta Digital Effect Supervisor Eric Saindon looks back on the process of creating a new breed of CG character with Andy Serkis’s groundbreaking mo-cap performance in Fellowship of the Ring, The Two Towers, and Return of the King.
How Lord of the Rings' Gollum Changed CGI Forever
Gollum - Tolkien Gateway
How Lord of the Rings' Gollum Changed CGI Forever
1.4 Genre Study (Fantasy) - My Media Blog
How Lord of the Rings' Gollum Changed CGI Forever
How was the CGI of the LOTR trilogy so realistic 20 years ago? - Quora
How Lord of the Rings' Gollum Changed CGI Forever
Dissecting the Classics - The Lord of the Rings: The Return of the King
How Lord of the Rings' Gollum Changed CGI Forever
10 movies that changed the Visual Effects industry forever
How Lord of the Rings' Gollum Changed CGI Forever
11 Characters The Hobbit Trilogy Nailed – Page 2
How Lord of the Rings' Gollum Changed CGI Forever
The Animated Lord of the Rings, Channel Awesome
How Lord of the Rings' Gollum Changed CGI Forever
Peter Jackson's Oral History of Weta Digital
How Lord of the Rings' Gollum Changed CGI Forever
Lord of The Rings Alternate Universe: Its Construction, Significance and Impact
How Lord of the Rings' Gollum Changed CGI Forever
The Original Practical Effects Azog in The Hobbit - Media Chomp
How Lord of the Rings' Gollum Changed CGI Forever
How CGI Changed Movies Forever
de por adulto (o preço varia de acordo com o tamanho do grupo)